Crevalian Slayer
Crevalissian Slayer
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With their poison and lithe movement, the Crevalian Slayers have acctually earned the respect of their kinsmen. No one remembers that this dangerous figure was once a Crevalian Weakling!
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | Crevalian Stalker |
Advances to: | |
Cost: | 38 |
HP: | 89 |
Movement: | 8 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Crevalian Slayer |
Abilities: |
Attacks (damage - count)
![]() | sword melee | 7 - 1 blade | |
![]() | dagger ranged | 8 - 4 pierce | poison |
Resistances
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blade | 20% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 10% | ![]() |
fire | -30% | |
![]() |
cold | 50% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
![]() |
Deep Water | 4 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 50% |
![]() |
Frozen | 3 | 20% |
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Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
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Mushroom Grove | 3 | 50% |
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Sand | 1 | 30% |
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Shallow Water | 2 | 20% |
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Swamp | 1 | 20% |
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Unwalkable | 1 | 20% |
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Village | 1 | 60% |